forger 2020 IOS (iPhone, iPad, iPod) is a digital sculpting and texture painting application for the artist who wants to be able to work on the go. forger lets you sculpt and texture paint while you are on the train, sitting on the couch, or waiting in a queue.
Featuring an intuitive multitouch interface, many sculpting brushes, powerful remeshing capabilities, the ability to import/export OBJ files, a desktop-class brush system, and many other awesome features, now thanks to forger you can sketch out ideas anywhere you go.With many brushes to choose from; standard, clay, flatten, move, pull, smooth, pinch, inflate, crease, scrape, polish, planar, layer, stamp and mask. You will always find the one you need for the right task, each brush has an alternate function that does even more! Use custom stamps (alphas) to finish your models.
forger has a desktop-class brush engine that allows you to be able to do anything you would in a regular Desktop sculpting application, without compromises, whether you’re after using brush images, need jitters or want to do smooth strokes, you no longer need to compromise your workflow for using a mobile app.With two powerful remeshing algorithms (volume based remeshing and edge-flow topological remeshing), the ability to cap holes, slice, split and merge sub-meshes; doing concept sculpting on a mobile device is no longer a dream.
Increase the resolution of the model by multiplying the number of faces by four, whilst keeping the previous (coarser) version of the mesh as another sub-level. Step back and forth between levels to do big changes or work on details. Rebuild subdivision levels on previously subdivided meshes if importing from another software and carry on with forger!
Hiding parts of the model you are working on will help you focus on your sculpture, and getting to hard to reach areas.Control the areas your brushes can affect by masking them. Masking will make sculpting in delicate areas easier.Work in a non destructive manner by creating layers per sub-level for quick concepting and adjusting their intensities for different results.
Users can choose whether they want brushes to be affected by pressure in strength or size. Users that are used to sculpting & texturing softwares will feel at home with keyboard support, allowing them to skip the learning stage of the app due to the very common shortcuts found in known Desktop 3D digital content creation tools.
Paint your creations with per-vertex colors for presentation purposes, use this to create rough base textures or final stylized ones.
Added mesh projection feature.
Added alternate shortcut press whilst pressing “Subdivide” to tessellate the mesh (no smooth subdivision).
Fixed multi-mesh OBJ PolyPaint exports.
Fixes texture painting whilst orbiting with touch when navigation mode “Touch Navigation & Pencil” is enabled.
Covered missing corner case when attempting to rebuild sub-levels from non-subdivided meshes.
Allowed direct importing of MRM files which allows opening recovery files.